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JGaz-UK
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Joined: 10 Aug 2008
Posts: 2922
Location: Nottingham UK

PostPosted: Thu Nov 12, 2015 11:57 pm    Post subject: NEW STUFF Reply with quote

Converted 10 new (to House of Clowns) missions
Ready for testing Friday?

4 Missions are basic CQB kill or be killed. Some missions we have tried before but all were broke, now converted/fixed for house of Clowns.
Do need to be tested. Hope you young whippersnappers appreciate the work, respect..


FYI 4 of the 5 Missions were pre CUP, which makes them easier to fix name changes,
so as to get them to run in the editor. Most missions these days use CUP
So people need to vote on its use in House of clowns......
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Last edited by JGaz-UK on Wed Nov 18, 2015 3:14 pm; edited 6 times in total
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KillerBee
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Joined: 18 May 2004
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Location: From the land of weed and hoes

PostPosted: Fri Nov 13, 2015 8:52 am    Post subject: Reply with quote

Cool !
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JGaz-UK
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Joined: 10 Aug 2008
Posts: 2922
Location: Nottingham UK

PostPosted: Fri Nov 13, 2015 11:13 pm    Post subject: Thanks Reply with quote

Laughing Thanks for testing Guys . the few glitches fixed in 3 just need to check the Factory end trigger tomorow Cool
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JGaz-UK
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Joined: 10 Aug 2008
Posts: 2922
Location: Nottingham UK

PostPosted: Thu Nov 19, 2015 12:03 am    Post subject: NEW MISSIONS........... Reply with quote

The are 10;

co12_th_office_complex2.Altis.pbo ............. CQB clear buildings

co12_th_sketchy_factory2.Stratis.pbo...........CQB clear buildings

co10_MOON_0_Fourplay.Stratis.pbo ........... CQB clear Port village

co10_MOON_1_Jackals.Stratis.pbo .............. CQB clear Pirates base

co10_MOON_1_Wheels.Stratis.pbo................cqb Collect 4 lots of Intel & Clear village houses to end.

co10_MOON_1_Death.Stratis.pbo..................Woodland combat destroy stashes

co10_MOON__Bad.Stratis.pbo.......................Fixed Question Bad moon rising
now 5 player.

co10_MOON_Take.Stratis.pbo........................Players as Civs

co10_MOON_1_Invictus.Stratis.pbo.................Attack mission, clear island

co@12_oil_leak.Shapur_BAF.pbo ........ Middle East Players as Taliban (changed names) Question

found "call BIS_fnc_endMission" was missing from end triggers need for dedicated all 7 MOON missions now fixed..... enjoy

THATS IT PEPS, 10 NEW, FOR NOW. GAZ OUT
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JGaz-UK
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Joined: 10 Aug 2008
Posts: 2922
Location: Nottingham UK

PostPosted: Sat Nov 21, 2015 10:59 am    Post subject: NEW MISSIONS Reply with quote

All the new moon missions now 10 Player (House of Clowns maximum) So will will be easier to find. And also number of twiddles & fixes.

"Take" mission... Spawn point more realistic (they come out of a Bunker to the east when alarm sounds) object is to clear 1st task of enemy, get your gear, then blow up second task crates, then run away, far away.

Rucks added to some other missions & others set to LOL Standard names.

All now on server.

PS. Please check you have correct LOL Addons from Bees Repository
eg the @LOL_CBA_A3 & try not to run too much other client side stuff. Thanks Laughing
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JGaz-UK
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Location: Nottingham UK

PostPosted: Sat Nov 28, 2015 11:33 am    Post subject: DRAGON RISING Reply with quote

Updated dragon rising changed end trigger & start vehicles 50% chance of BMP on roads, & AA target should be active, so keep your heads down. Was a bit too easy.
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JGaz-UK
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Posts: 2922
Location: Nottingham UK

PostPosted: Tue Oct 30, 2018 5:41 pm    Post subject: Updated Escape Reply with quote

Had a go At combining some winter effects in an Escape Winter mission on Thursk, seem to work. needs testing with others on server.

Edited settings so just jump right in.

Now also 2missions on PantheraWinter adds a bit of winter to the mission...
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